Abstract:
At present, a significant demand has emerged for online educational tools that can be used as replacement for classroom education. Due to the ease of access, the preference of many users is focused on m-learning applications. This paper presents an architectural framework for an interactive mobile learning toolkit. This study explores different software design patterns and presents the implementation details of the prototype. As a case study, the application is applied for the primary education sector in Sri Lanka, as there is a lack of adaptive learning mobile toolkits that allow teachers and students to interact effectively. The study is concluded to be user-friendly, understandable, useful, and efficient through a System Usability Study.